| By nina,on January 3rd,2011% I have become part of the ISCH Action IS1007:Investigating Cultural Sustainability and I must say that I am really excited about joining this research network and –effort. It gives me an opportunity to operationalise my research on nature –and science communication –and much more. Here a description of the project:“Investigating … . . . →Read More:Investigating Cultural Sustainability By nina,on January 9th,2008% I just posted some pictures from the ongoing process of making a digital game prototype for web and museum installation (play the fish Mara (she’s a Orange Roughy) in the deep sea). What is shown is the playable character Mara in two stages of development. The illustrations also show the most recent version of … . . . →Read More:Installations,games,physical and digital By nina,on January 1st,2007% (former working title was Maretind) The goal is to develop a digital game that integrate knowledge on the deep sea in order to reach,engage and inspire children on the subject through game play. Good games combine a number of complex elements such as situations,where decisions must be made,challenging goals and a satifying feedback. … . . . →Read More:Development of the computer game prototype Mara By nina,on March 13th,2006% Stedsans.net (a sense of place.net) is part of the research project Affinity and Battlefield at infomedia,University of Bergen,Norway (More information see:Nina @Infomedia). Stedsans.net will function as an information channel that also invites to a dialogue about the project while its under development. The web pages will in the next period of time find its … . . . →Read More:About stedsans.net By nina,on March 8th,2006% Stedsans.net fungerer som del av et forskningsprosjektet Slektskap og Slagmark ved Infomedia,Universitetet i Bergen (se informasjon her:Nina på Infomedia,forskningsgruppen kulturformidling og museumsdesign og Museum studies at Department of Informations Science and Media Studies). Stedsans.net skal være informasjonskanal for forskningsprosjektet,en kanal som også åpner for dialog om prosjektet mens dette er under utvikling. Sidene skal … . . . →Read More:Om stedsans.net By nina,on January 1st,2006% A learning game with the title Mara is developed by a multidisciplinary working group in collaborating with Bergen Museum and the international deep sea research prosject Mar-Eco. The motivation behind developing the game The goal is to develop a game (and an installation) that communicates knowledge about the life at the deep sea. The development of a … . . . →Read More:Development of learning games –the example of Mara By nina,on January 1st,2006% I prosjektets startfase 1 er mye utviklet i kollaborativt felleskap Kreativ prosjektledelse / regi Nina Svane-Mikkelsen Manuskript Kjersti Steinsbø Spilldesign Jon Skivenes,cv se:www.ionsgarage.com/about/cv Spillartister / Gustav Kvaal Håkon Lystad Installasjonsdesign Hanna Hilt Konsulent marinbiologi Leif Nøttestad Basecamp management (bare for arbeidsgruppen):http://stedsans.updatelog.com/ . . . →Read More:Arbeidsgruppen,Fase 1,prosjektutvikling Mara By nina,on January 1st,2006% Et lærespill,med arbeidstitlen Mara utvikles av en flerfaglig arbeidsgruppe som samarbeider med Bergen Museum og det internasjonale dyphavsforsknings-prosjektet Mar-Eco Motivasjonen bak utviklingen av spillet Målet med Mara spillet (og installasjonen) er å formidle viten om livet på dyphavet. Utviklingen av et lærespill konsept er en del av min undersøkelse av spill med pedagogiske mål. Jeg … . . . →Read More:Utvikling av lærespill –eksemplet Mara By nina,on April 1st,2005% body,navigable space,temperature,sensory,text,room,lighting,size,physical,tangible,digital,interfaces,visual,moving,mechanical,interactive,genre,target group,audience,design,topic driven,science communication,art,architecture,fiction,documentary,collection,science centre,university research,learning,experiencing,playing,imagining,documenting,archive,www,guide,synergy,logistics,believing,national,cross disciplinary,media,multimedia,interpassive,…to be … . . . →Read More:museum installations,storytelling,information, | |