| By admin,on November 12th,2010% Little Anna at Svalbard (2001) An online fictionary diary in text and image. The rich media text was online from december 15th 2001 to january 15th 2002. Content:Diary from little Annas journey to the Svalbard winter in the far north,her experiences with ’polar night,the 24 hours a day darkness and … . . . →Read More:Lille Anna på Svalbard (2001) By nina,on January 9th,2008% I just posted some pictures from the ongoing process of making a digital game prototype for web and museum installation (play the fish Mara (she’s a Orange Roughy) in the deep sea). What is shown is the playable character Mara in two stages of development. The illustrations also show the most recent version of … . . . →Read More:Installations,games,physical and digital By admin,on November 10th,2007% An interesting project is starting up in Copenhagen,opening at the end of this month:A gaming school for children and youth! Now children can attend gaming in their spare time in the same way as football,horseback riding and other sports. More information (in danish) at http://www.gamingschool.dk/ . . . →Read More:New gaming school for children in Copenhagen By nina,on January 1st,2007% (former working title was Maretind) The goal is to develop a digital game that integrate knowledge on the deep sea in order to reach,engage and inspire children on the subject through game play. Good games combine a number of complex elements such as situations,where decisions must be made,challenging goals and a satifying feedback. … . . . →Read More:Development of the computer game prototype Mara By nina,on November 17th,2006% Installation at the Atomic Museum,Albuquerque,New Mexico,USA (march 2006) By rotating a handle the user can toggle a videofootage of an atomic explosion backwards and forwards thus studying the visuals of the explotion. An atomic explotion is visually spectacular,but is it appropriate to make displays like this? I found it rather unpleasant to … . . . →Read More:Installation at the Atomic Museum By nina,on March 13th,2006% Stedsans.net (a sense of place.net) is part of the research project Affinity and Battlefield at infomedia,University of Bergen,Norway (More information see:Nina @Infomedia). Stedsans.net will function as an information channel that also invites to a dialogue about the project while its under development. The web pages will in the next period of time find its … . . . →Read More:About stedsans.net By nina,on January 1st,2006% A learning game with the title Mara is developed by a multidisciplinary working group in collaborating with Bergen Museum and the international deep sea research prosject Mar-Eco. The motivation behind developing the game The goal is to develop a game (and an installation) that communicates knowledge about the life at the deep sea. The development of a … . . . →Read More:Development of learning games –the example of Mara By nina,on April 1st,2005% body,navigable space,temperature,sensory,text,room,lighting,size,physical,tangible,digital,interfaces,visual,moving,mechanical,interactive,genre,target group,audience,design,topic driven,science communication,art,architecture,fiction,documentary,collection,science centre,university research,learning,experiencing,playing,imagining,documenting,archive,www,guide,synergy,logistics,believing,national,cross disciplinary,media,multimedia,interpassive,…to be … . . . →Read More:museum installations,storytelling,information, | |